using System.Text.Json.Serialization;

namespace Theriapolis.Core.Data;

/// <summary>
/// Trait or detriment entry shared by clades, species, and class features.
/// Phase 5 mostly stores these as descriptive text — only a handful have
/// real runtime mechanics (level-1 combat-touching features). The rest
/// surface as flavor in tooltips and the character sheet UI.
/// </summary>
public sealed record TraitDef
{
    [JsonPropertyName("id")]
    public string Id { get; init; } = "";

    [JsonPropertyName("name")]
    public string Name { get; init; } = "";

    [JsonPropertyName("description")]
    public string Description { get; init; } = "";
}
