
Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.0.31903.59
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Theriapolis.Core", "Theriapolis.Core\Theriapolis.Core.csproj", "{A1A2A3A4-B1B2-C1C2-D1D2-E1E2E3E4E5E6}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Theriapolis.Game", "Theriapolis.Game\Theriapolis.Game.csproj", "{B1B2B3B4-C1C2-D1D2-E1E2-F1F2F3F4F5F6}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Theriapolis.Desktop", "Theriapolis.Desktop\Theriapolis.Desktop.csproj", "{C1C2C3C4-D1D2-E1E2-F1F2-A1A2A3A4A5A6}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Theriapolis.Tools", "Theriapolis.Tools\Theriapolis.Tools.csproj", "{D1D2D3D4-E1E2-F1F2-A1A2-B1B2B3B4B5B6}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Theriapolis.Tests", "Theriapolis.Tests\Theriapolis.Tests.csproj", "{E1E2E3E4-F1F2-A1A2-B1B2-C1C2C3C4C5C6}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Theriapolis.Godot", "Theriapolis.Godot\Theriapolis.Godot.csproj", "{1E1A085D-6303-450C-BBF6-2B44C2CCA0FF}"
EndProject
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