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TheriapolisV3/Theriapolis.Core/Data/SpeciesDef.cs
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using System.Text.Json.Serialization;
namespace Theriapolis.Core.Data;
/// <summary>
/// Immutable species (subrace-equivalent) record loaded from species.json.
/// Refines the parent <see cref="CladeDef"/>: adds a body size, additional
/// ability mods, species-specific traits, and species-specific detriments.
/// </summary>
public sealed record SpeciesDef
{
[JsonPropertyName("id")]
public string Id { get; init; } = "";
[JsonPropertyName("clade_id")]
public string CladeId { get; init; } = "";
[JsonPropertyName("name")]
public string Name { get; init; } = "";
/// <summary>Body size category, snake_case (small / medium / medium_large / large).</summary>
[JsonPropertyName("size")]
public string Size { get; init; } = "medium";
/// <summary>Additional ability mods on top of the clade's mods.</summary>
[JsonPropertyName("ability_mods")]
public Dictionary<string, int> AbilityMods { get; init; } = new();
/// <summary>Base movement speed in feet per turn (5 ft. = 1 tactical tile per d20 standard).</summary>
[JsonPropertyName("base_speed_ft")]
public int BaseSpeedFt { get; init; } = 30;
[JsonPropertyName("traits")]
public TraitDef[] Traits { get; init; } = Array.Empty<TraitDef>();
[JsonPropertyName("detriments")]
public TraitDef[] Detriments { get; init; } = Array.Empty<TraitDef>();
}