14 lines
373 B
C#
14 lines
373 B
C#
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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namespace Theriapolis.Game.Rendering;
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/// <summary>
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/// Common interface for world-map and tactical renderers.
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/// Both share the same Camera2D and render the same polyline data.
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/// </summary>
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public interface IMapView
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{
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void Draw(SpriteBatch spriteBatch, Camera2D camera, GameTime gameTime);
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}
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