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using Godot;
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using System.Collections.Generic;
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using Theriapolis.Core.Data;
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using Theriapolis.GodotHost.Scenes.Widgets;
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using Theriapolis.GodotHost.UI;
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namespace Theriapolis.GodotHost.Scenes.Steps;
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/// <summary>
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/// Step I — Clade. Direct port of <c>StepClade</c> in
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/// <c>src/steps.jsx</c>, plus the Phase 6.5 hybrid-origin extension
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/// per port plan §10: a Hybrid toggle splits the picker into Sire +
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/// Dam grids, each independent. The dominant-parent radio drives
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/// <see cref="CharacterDraft.EffectiveCladeId"/> for downstream steps.
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///
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/// Cards are built once and mutated in place (Modulate update only) on
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/// selection change — tearing down + rebuilding inside the click
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/// callback chain caused duplicates because Free() defers when the
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/// freed node is currently mid-signal.
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/// </summary>
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public partial class StepClade : VBoxContainer, IStep
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{
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private CharacterDraft _draft = null!;
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private CheckBox _hybridToggle = null!;
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private VBoxContainer _purebredSection = null!;
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private VBoxContainer _hybridSection = null!;
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private OptionButton _dominantToggle = null!;
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private readonly Dictionary<string, PanelContainer> _purebredCards = new();
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private readonly Dictionary<string, PanelContainer> _sireCards = new();
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private readonly Dictionary<string, PanelContainer> _damCards = new();
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public void Bind(CharacterDraft draft)
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{
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_draft = draft;
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_draft.Changed += Refresh;
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Build();
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}
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public string? Validate() => WizardValidation.Validate(0, _draft);
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private void Build()
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{
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AddThemeConstantOverride("separation", 16);
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var intro = new VBoxContainer();
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intro.AddThemeConstantOverride("separation", 6);
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AddChild(intro);
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intro.AddChild(new Label { Text = "FOLIO I · CLADE" });
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intro.AddChild(new Label { Text = "Choose a Clade" });
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intro.AddChild(new Label
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{
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Text = "The broad mammalian family of your line. Clade defines the largest "
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+ "strokes — predator or prey, communal or solitary, scent-driven or "
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+ "sight-driven. Hybrid characters blend two lineages.",
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AutowrapMode = TextServer.AutowrapMode.WordSmart,
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});
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var toggleRow = new HBoxContainer();
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toggleRow.AddThemeConstantOverride("separation", 12);
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AddChild(toggleRow);
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_hybridToggle = new CheckBox { Text = "Hybrid Origin (two parent lineages)" };
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_hybridToggle.Toggled += OnHybridToggled;
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toggleRow.AddChild(_hybridToggle);
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// Purebred section
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_purebredSection = new VBoxContainer();
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_purebredSection.AddThemeConstantOverride("separation", 6);
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AddChild(_purebredSection);
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var purebredGrid = MakeGrid();
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_purebredSection.AddChild(purebredGrid);
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PopulateGrid(purebredGrid, _purebredCards, OnPurebredCladePicked);
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// Hybrid section
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_hybridSection = new VBoxContainer();
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_hybridSection.AddThemeConstantOverride("separation", 16);
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AddChild(_hybridSection);
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_hybridSection.AddChild(new Label { Text = "SIRE — Paternal Lineage" });
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var sireGrid = MakeGrid();
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_hybridSection.AddChild(sireGrid);
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PopulateGrid(sireGrid, _sireCards, id => OnLineageCladePicked("sire", id));
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_hybridSection.AddChild(new Label { Text = "DAM — Maternal Lineage" });
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var damGrid = MakeGrid();
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_hybridSection.AddChild(damGrid);
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PopulateGrid(damGrid, _damCards, id => OnLineageCladePicked("dam", id));
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var dominantRow = new HBoxContainer();
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dominantRow.AddThemeConstantOverride("separation", 8);
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_hybridSection.AddChild(dominantRow);
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dominantRow.AddChild(new Label { Text = "DOMINANT LINEAGE" });
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_dominantToggle = new OptionButton();
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_dominantToggle.AddItem("Sire", 0);
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_dominantToggle.AddItem("Dam", 1);
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_dominantToggle.ItemSelected += OnDominantSelected;
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dominantRow.AddChild(_dominantToggle);
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Refresh();
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}
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private static GridContainer MakeGrid()
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{
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var grid = new GridContainer { Columns = 3, SizeFlagsHorizontal = SizeFlags.ExpandFill };
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grid.AddThemeConstantOverride("h_separation", 16);
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grid.AddThemeConstantOverride("v_separation", 16);
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return grid;
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}
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private void PopulateGrid(GridContainer grid, Dictionary<string, PanelContainer> cardMap, System.Action<string> onClick)
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{
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foreach (var clade in CodexContent.Clades)
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{
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var card = BuildCard(clade, onClick);
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cardMap[clade.Id] = card;
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grid.AddChild(card);
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}
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}
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private void OnHybridToggled(bool pressed)
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{
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var patch = new Godot.Collections.Dictionary { { "is_hybrid", pressed } };
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if (pressed)
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{
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patch["clade_id"] = "";
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patch["species_id"] = "";
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}
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else
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{
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patch["sire_clade_id"] = "";
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patch["sire_species_id"] = "";
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patch["dam_clade_id"] = "";
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patch["dam_species_id"] = "";
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}
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_draft.Patch(patch);
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}
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private void OnDominantSelected(long index)
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{
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_draft.Patch(new Godot.Collections.Dictionary
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{
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{ "dominant_parent", index == 0 ? "sire" : "dam" },
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});
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}
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private void Refresh()
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{
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if (_hybridToggle is null) return;
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bool hybrid = _draft.IsHybrid;
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if (_hybridToggle.ButtonPressed != hybrid) _hybridToggle.SetPressedNoSignal(hybrid);
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_purebredSection.Visible = !hybrid;
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_hybridSection.Visible = hybrid;
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UpdateSelection(_purebredCards, _draft.CladeId);
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UpdateSelection(_sireCards, _draft.SireCladeId);
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UpdateSelection(_damCards, _draft.DamCladeId);
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int dominantIdx = _draft.DominantParent == "dam" ? 1 : 0;
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if (_dominantToggle.Selected != dominantIdx) _dominantToggle.Select(dominantIdx);
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}
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private static void UpdateSelection(Dictionary<string, PanelContainer> cards, string selectedId)
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{
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foreach (var (id, card) in cards)
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card.Modulate = id == selectedId ? new Color(1f, 0.95f, 0.85f) : Colors.White;
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}
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private void OnPurebredCladePicked(string cladeId)
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{
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string speciesId = _draft.SpeciesId;
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var sp = CodexContent.SpeciesById(speciesId);
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if (sp is null || !string.Equals(sp.CladeId, cladeId, System.StringComparison.OrdinalIgnoreCase))
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speciesId = "";
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_draft.Patch(new Godot.Collections.Dictionary
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{
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{ "clade_id", cladeId },
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{ "species_id", speciesId },
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});
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}
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private void OnLineageCladePicked(string lineage, string cladeId)
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{
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var patch = new Godot.Collections.Dictionary
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{
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{ lineage + "_clade_id", cladeId },
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};
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string currentSpecies = lineage == "sire" ? _draft.SireSpeciesId : _draft.DamSpeciesId;
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var sp = CodexContent.SpeciesById(currentSpecies);
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if (sp is null || !string.Equals(sp.CladeId, cladeId, System.StringComparison.OrdinalIgnoreCase))
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patch[lineage + "_species_id"] = "";
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_draft.Patch(patch);
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}
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private PanelContainer BuildCard(CladeDef clade, System.Action<string> onClick)
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{
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var card = new PanelContainer
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{
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CustomMinimumSize = new Vector2(200, 0),
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MouseFilter = MouseFilterEnum.Stop,
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};
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card.GuiInput += (InputEvent e) =>
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{
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if (e is InputEventMouseButton mb && mb.Pressed && mb.ButtonIndex == MouseButton.Left)
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onClick(clade.Id);
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};
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var box = new VBoxContainer { MouseFilter = MouseFilterEnum.Pass };
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box.AddThemeConstantOverride("separation", 6);
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card.AddChild(box);
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box.AddChild(new Label { Text = clade.Name });
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box.AddChild(new Label { Text = clade.Kind.ToUpperInvariant() });
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if (clade.AbilityMods.Count > 0)
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{
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var modsRow = new HBoxContainer();
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modsRow.AddThemeConstantOverride("separation", 8);
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box.AddChild(modsRow);
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foreach (var (k, v) in clade.AbilityMods)
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modsRow.AddChild(new Label { Text = $"{k} {(v >= 0 ? "+" : "")}{v}" });
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}
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if (clade.Traits.Length > 0 || clade.Detriments.Length > 0)
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{
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var chips = new HFlowContainer { MouseFilter = MouseFilterEnum.Pass };
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chips.AddThemeConstantOverride("h_separation", 6);
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chips.AddThemeConstantOverride("v_separation", 4);
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box.AddChild(chips);
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foreach (var t in clade.Traits)
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chips.AddChild(new TraitChip { TraitName = t.Name, Description = t.Description });
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foreach (var d in clade.Detriments)
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chips.AddChild(new TraitChip { TraitName = d.Name, Description = d.Description, Detriment = true });
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}
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return card;
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}
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}
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