M6.11: Mustelidae line restoration

Clade: rename + restore traits to doc-canonical Metabolic Furnace
(cold advantage), Sinuous Body (squeeze + escape), Ferocity (+2 to
melee at half HP, not the JSON's reduced one-shot +1). Detriments:
rename High Metabolism → Burn Rate (doc name) and replace the
JSON-only Scent Marker with Short Fuse (disadvantage on WIS saves
vs. effects provoking rage/aggression — the missing half of the
clade detriment pair).

Ferret-Folk: replace Weaver / Social Charm / Small Frame with
War Dance (bonus-action evasion bonus, prof-bonus uses), Tunnel
Runner (15 ft. burrow + tunnel mastery), Irrepressible (advantage
vs. frightened). Detriments: Attention Deficit (sustained-focus
disadvantage outside combat), Musk Broadcast (stress amplifies
scent involuntarily).

Badger-Folk: replace Burrower / Tenacious Grip / Stocky Build with
Immovable (advantage STR/CON vs. move/prone), Digging Claws (20 ft.
burrow + 1d6 + STR claws + barrier-break advantage; was 10 ft. with
no claw damage), Relentless Endurance (CON-save reaction to drop to
1 HP from 0). Detriments: Tunnel Vision (lock-on Perception
disadvantage), Antisocial Default (CHA disadvantage in groups of
6+). Bumped base_speed to 30; the JSON-only Stocky Build's speed-25
was not in the doc.

Wolverine-Folk: replace Savage Jaws / Indomitable Ferocity / Feared
Kin with Wolverine's Frenzy (renamed from doc's "Feral Rage" to
avoid collision with the Feral class — same mechanic: 1/long rest
1-minute resistance to all damage except psychic), Jaws of Iron
(1d8 + STR bite that chews through soft materials as actions),
Arctic Survivor (cold-environment immunity, no tracks in snow,
arctic Survival advantage). Detriments: Berserker's Toll (one
exhaustion after Frenzy), Feared, Not Loved (CHA persuasion
disadvantage with creatures who know what you are).

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
Christopher Wiebe
2026-05-04 20:45:24 -07:00
parent 83afb8606f
commit 29657f73f8
2 changed files with 21 additions and 15 deletions
+5 -5
View File
@@ -39,13 +39,13 @@
"ability_mods": { "DEX": 1, "INT": 1 },
"languages": ["common", "mustelid"],
"traits": [
{ "id": "sinuous_frame", "name": "Sinuous Frame", "description": "Squeeze through openings sized for one size category smaller without penalty. Advantage on checks to escape grapples and restraints." },
{ "id": "burning_metabolism", "name": "Burning Metabolism", "description": "Advantage on saves vs. cold and exhaustion. Requires double rations to function (see equipment costs)." },
{ "id": "ferocity", "name": "Ferocity", "description": "When reduced below half HP, deal +1 damage on melee attacks until end of next turn. Triggers once per long rest." }
{ "id": "metabolic_furnace", "name": "Metabolic Furnace", "description": "Advantage on CON saves against cold environments and cold-based damage. (You must consume twice the normal daily ration to fuel this — see Burn Rate.)" },
{ "id": "sinuous_body", "name": "Sinuous Body", "description": "Move through spaces sized one category smaller than your actual size without squeezing penalties. Advantage on checks to escape grapples." },
{ "id": "ferocity", "name": "Ferocity", "description": "When reduced to half HP or below, gain +2 to melee attack rolls. Mustelidae don't retreat — they get angrier." }
],
"detriments": [
{ "id": "high_metabolism", "name": "High Metabolism", "description": "Requires double rations daily. Without enough food, gain a level of exhaustion every 12 hours instead of 24." },
{ "id": "scent_marker", "name": "Scent Marker", "description": "Mustelid musk is unmistakable and difficult to mask. Disadvantage on Stealth checks against creatures with scent abilities unless you have a deep-cover scent-mask active." }
{ "id": "burn_rate", "name": "Burn Rate", "description": "You require double standard rations. Without them, gain one level of exhaustion per day of insufficient feeding. Starvation hits Mustelidae twice as fast as any other Clade." },
{ "id": "short_fuse", "name": "Short Fuse", "description": "Disadvantage on WIS saves against effects that provoke rage, aggression, or recklessness. The gap between 'annoyed' and 'fighting' is dangerously short." }
]
},
{