Initial commit: Theriapolis baseline at port/godot branch point

Captures the pre-Godot-port state of the codebase. This is the rollback
anchor for the Godot port (M0 of theriapolis-rpg-implementation-plan-godot-port.md).
All Phase 0 through Phase 6.5 work is included; Phase 7 is in flight.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
Christopher Wiebe
2026-04-30 20:40:51 -07:00
commit b451f83174
525 changed files with 75786 additions and 0 deletions
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{
"id": "shop_general",
"name": "General Store",
"category": "shop",
"footprint_w_tiles": 6,
"footprint_h_tiles": 5,
"min_tier_eligible": 4,
"weight": 1.0,
"doors": [
{ "x": 3, "y": 4, "facing": "S" }
],
"decos": [
{ "x": 4, "y": 1, "deco": "counter" },
{ "x": 4, "y": 2, "deco": "counter" },
{ "x": 1, "y": 1, "deco": "sign" }
],
"roles": [
{ "tag": "shopkeeper", "spawn_at": [4, 3] }
]
}