Initial commit: Theriapolis baseline at port/godot branch point

Captures the pre-Godot-port state of the codebase. This is the rollback
anchor for the Godot port (M0 of theriapolis-rpg-implementation-plan-godot-port.md).
All Phase 0 through Phase 6.5 work is included; Phase 7 is in flight.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
Christopher Wiebe
2026-04-30 20:40:51 -07:00
commit b451f83174
525 changed files with 75786 additions and 0 deletions
@@ -0,0 +1,304 @@
using Theriapolis.Core.Data;
using Theriapolis.Core.Rules.Character;
using Theriapolis.Core.Rules.Stats;
using Xunit;
namespace Theriapolis.Tests.Rules;
/// <summary>
/// Phase 6.5 M4 — hybrid character creation. Validates the Sire/Dam
/// picker logic, blended ability mods, dominant-parent presentation,
/// universal hybrid detriments (Scent Dysphoria save DC, Social Stigma
/// penalty, Medical Incompatibility healing scale), and cross-clade
/// enforcement.
/// </summary>
public sealed class HybridCharacterTests
{
private readonly ContentResolver _content = new(new ContentLoader(TestHelpers.DataDirectory));
// ── Validation ────────────────────────────────────────────────────────
[Fact]
public void TryBuildHybrid_RejectsSameClade()
{
var b = MakeHybridBuilder("canidae", "wolf", "canidae", "fox");
bool ok = b.TryBuildHybrid(_content.Items, out _, out string err);
Assert.False(ok);
Assert.Contains("different clades", err.ToLowerInvariant());
}
[Fact]
public void TryBuildHybrid_RejectsSpeciesNotInClade()
{
var b = MakeHybridBuilder("canidae", "wolf", "leporidae", "wolf");
// dam species "wolf" doesn't belong to leporidae
bool ok = b.TryBuildHybrid(_content.Items, out _, out string err);
Assert.False(ok);
Assert.Contains("clade", err.ToLowerInvariant());
}
[Fact]
public void TryBuildHybrid_RejectsMissingSire()
{
var b = NewBuilderWithClassAndSkills();
b.HybridDamClade = _content.Clades["leporidae"];
b.HybridDamSpecies = _content.Species["rabbit"];
bool ok = b.TryBuildHybrid(_content.Items, out _, out string err);
Assert.False(ok);
Assert.Contains("sire", err.ToLowerInvariant());
}
[Fact]
public void TryBuildHybrid_RejectsMissingClass()
{
var b = MakeHybridBuilder("canidae", "wolf", "leporidae", "rabbit");
b.ClassDef = null; // strip
bool ok = b.TryBuildHybrid(_content.Items, out _, out string err);
Assert.False(ok);
Assert.Contains("class", err.ToLowerInvariant());
}
// ── Build happy path ──────────────────────────────────────────────────
[Fact]
public void TryBuildHybrid_ProducesHybridCharacterWithGenealogy()
{
var b = MakeHybridBuilder("canidae", "wolf", "leporidae", "rabbit");
bool ok = b.TryBuildHybrid(_content.Items, out var c, out string err);
Assert.True(ok, err);
Assert.NotNull(c);
Assert.True(c!.IsHybrid);
Assert.NotNull(c.Hybrid);
Assert.Equal("canidae", c.Hybrid!.SireClade);
Assert.Equal("wolf", c.Hybrid.SireSpecies);
Assert.Equal("leporidae", c.Hybrid.DamClade);
Assert.Equal("rabbit", c.Hybrid.DamSpecies);
Assert.Equal(ParentLineage.Sire, c.Hybrid.DominantParent); // default
Assert.False(c.Hybrid.PassingActive);
}
[Fact]
public void TryBuildHybrid_DominantParentDrivesPresentingClade()
{
var b = MakeHybridBuilder("canidae", "wolf", "leporidae", "rabbit");
b.HybridDominantParent = ParentLineage.Dam;
bool ok = b.TryBuildHybrid(_content.Items, out var c, out _);
Assert.True(ok);
// The character's primary Clade/Species should track the dominant
// parent so existing systems keying off Character.Clade get the
// presenting clade.
Assert.Equal("leporidae", c!.Clade.Id);
Assert.Equal("rabbit", c.Species.Id);
Assert.Equal("leporidae", c.Hybrid!.PresentingCladeId);
}
[Fact]
public void TryBuildHybrid_BlendsAbilityMods()
{
// Wolf-Folk Sire:
// canidae clade: +1 CON, +1 WIS
// wolf species: +1 STR
// × Rabbit-Folk Dam:
// leporidae clade: -1 STR, +2 DEX
// rabbit species: +1 WIS
// Base 10 across the board.
var b = MakeHybridBuilder("canidae", "wolf", "leporidae", "rabbit");
b.BaseAbilities = new AbilityScores(10, 10, 10, 10, 10, 10);
bool ok = b.TryBuildHybrid(_content.Items, out var c, out _);
Assert.True(ok);
// Net STR: 10 + 1 (wolf) - 1 (leporid) = 10.
// Net DEX: 10 + 2 (leporid) = 12.
// Net CON: 10 + 1 (canid) = 11.
// Net WIS: 10 + 1 (canid) + 1 (rabbit) = 12.
Assert.Equal(10, c!.Abilities.STR);
Assert.Equal(12, c.Abilities.DEX);
Assert.Equal(11, c.Abilities.CON);
Assert.Equal(12, c.Abilities.WIS);
}
// ── Cross-clade pairings smoke ────────────────────────────────────────
[Theory]
[InlineData("canidae", "wolf", "felidae", "lion")]
[InlineData("canidae", "coyote", "leporidae", "hare")]
[InlineData("ursidae", "brown_bear", "bovidae", "bull")]
[InlineData("felidae", "leopard", "cervidae", "deer")]
[InlineData("mustelidae","badger", "leporidae", "rabbit")]
[InlineData("bovidae", "ram", "cervidae", "elk")]
[InlineData("leporidae", "rabbit", "felidae", "housecat")]
public void TryBuildHybrid_AllCrossCladeCombinationsValid(
string sireClade, string sireSpecies, string damClade, string damSpecies)
{
var b = MakeHybridBuilder(sireClade, sireSpecies, damClade, damSpecies);
bool ok = b.TryBuildHybrid(_content.Items, out var c, out string err);
Assert.True(ok, err);
Assert.True(c!.MaxHp > 0);
Assert.True(c.IsAlive);
Assert.True(c.IsHybrid);
}
// ── HybridDetriments ──────────────────────────────────────────────────
[Fact]
public void HybridDetriments_HaveDocumentedConstants()
{
Assert.Equal(10, HybridDetriments.ScentDysphoriaSaveDc);
Assert.Equal(-2, HybridDetriments.SocialStigmaFirstCheckPenalty);
Assert.Equal(0.75f, HybridDetriments.MedicalIncompatibilityMultiplier);
Assert.True(HybridDetriments.IllegibleBodyLanguagePenalty);
}
[Fact]
public void ScaleHealForHybrid_AppliesMultiplierToHybrids()
{
var hybrid = MakeHybrid();
Assert.Equal(6, HybridDetriments.ScaleHealForHybrid(hybrid, 8)); // floor(8*0.75)=6
Assert.Equal(3, HybridDetriments.ScaleHealForHybrid(hybrid, 4)); // floor(4*0.75)=3
// Min 1 floor: a hybrid healed for 1 raw still gets 1.
Assert.Equal(1, HybridDetriments.ScaleHealForHybrid(hybrid, 1));
}
[Fact]
public void ScaleHealForHybrid_NoOpForPurebreds()
{
var purebred = MakePurebred();
Assert.Equal(8, HybridDetriments.ScaleHealForHybrid(purebred, 8));
Assert.Equal(1, HybridDetriments.ScaleHealForHybrid(purebred, 1));
}
[Fact]
public void ScaleHealForHybrid_PassesThroughZeroAndNegative()
{
var hybrid = MakeHybrid();
Assert.Equal(0, HybridDetriments.ScaleHealForHybrid(hybrid, 0));
Assert.Equal(-3, HybridDetriments.ScaleHealForHybrid(hybrid, -3));
}
// ── Save round-trip ───────────────────────────────────────────────────
[Fact]
public void Hybrid_RoundTripsThroughCharacterCodec()
{
var c = MakeHybrid();
c.Hybrid!.PassingActive = true;
c.Hybrid.NpcsWhoKnow.Add(42);
c.Hybrid.NpcsWhoKnow.Add(99);
var snap = Theriapolis.Core.Persistence.CharacterCodec.Capture(c);
Assert.NotNull(snap.Hybrid);
Assert.Equal("canidae", snap.Hybrid!.SireClade);
Assert.Equal("leporidae", snap.Hybrid.DamClade);
Assert.True(snap.Hybrid.PassingActive);
Assert.Equal(2, snap.Hybrid.NpcsWhoKnow.Length);
var restored = Theriapolis.Core.Persistence.CharacterCodec.Restore(snap, _content);
Assert.NotNull(restored.Hybrid);
Assert.Equal("canidae", restored.Hybrid!.SireClade);
Assert.Equal("wolf", restored.Hybrid.SireSpecies);
Assert.Equal("leporidae", restored.Hybrid.DamClade);
Assert.Equal("rabbit", restored.Hybrid.DamSpecies);
Assert.True(restored.Hybrid.PassingActive);
Assert.Contains(42, restored.Hybrid.NpcsWhoKnow);
Assert.Contains(99, restored.Hybrid.NpcsWhoKnow);
}
[Fact]
public void Purebred_RoundTripDoesNotEmitHybridSection()
{
var c = MakePurebred();
var snap = Theriapolis.Core.Persistence.CharacterCodec.Capture(c);
Assert.Null(snap.Hybrid);
var restored = Theriapolis.Core.Persistence.CharacterCodec.Restore(snap, _content);
Assert.Null(restored.Hybrid);
Assert.False(restored.IsHybrid);
}
[Fact]
public void Hybrid_RoundTripsThroughBinarySaveCodec()
{
var c = MakeHybrid();
c.Hybrid!.PassingActive = true;
var header = new Theriapolis.Core.Persistence.SaveHeader
{
Version = Theriapolis.Core.C.SAVE_SCHEMA_VERSION,
WorldSeedHex = "0xFEED",
};
var body = new Theriapolis.Core.Persistence.SaveBody
{
PlayerCharacter = Theriapolis.Core.Persistence.CharacterCodec.Capture(c),
};
body.Player.Id = 1;
body.Player.Name = "Hybrid";
var bytes = Theriapolis.Core.Persistence.SaveCodec.Serialize(header, body);
var (h2, body2) = Theriapolis.Core.Persistence.SaveCodec.Deserialize(bytes);
Assert.Equal(header.Version, h2.Version);
Assert.NotNull(body2.PlayerCharacter);
Assert.NotNull(body2.PlayerCharacter!.Hybrid);
Assert.Equal("canidae", body2.PlayerCharacter.Hybrid!.SireClade);
Assert.Equal("leporidae", body2.PlayerCharacter.Hybrid.DamClade);
Assert.True(body2.PlayerCharacter.Hybrid.PassingActive);
}
// ── Helpers ───────────────────────────────────────────────────────────
private CharacterBuilder NewBuilderWithClassAndSkills()
{
var b = new CharacterBuilder
{
ClassDef = _content.Classes["fangsworn"],
Background = _content.Backgrounds["pack_raised"],
BaseAbilities = new AbilityScores(15, 14, 13, 12, 10, 8),
Name = "Test",
IsHybridOrigin = true,
};
int n = b.ClassDef.SkillsChoose;
foreach (var raw in b.ClassDef.SkillOptions)
{
if (b.ChosenClassSkills.Count >= n) break;
try { b.ChosenClassSkills.Add(SkillIdExtensions.FromJson(raw)); } catch { }
}
return b;
}
private CharacterBuilder MakeHybridBuilder(
string sireClade, string sireSpecies,
string damClade, string damSpecies)
{
var b = NewBuilderWithClassAndSkills();
b.HybridSireClade = _content.Clades[sireClade];
b.HybridSireSpecies = _content.Species[sireSpecies];
b.HybridDamClade = _content.Clades[damClade];
b.HybridDamSpecies = _content.Species[damSpecies];
return b;
}
private Character MakeHybrid()
{
var b = MakeHybridBuilder("canidae", "wolf", "leporidae", "rabbit");
Assert.True(b.TryBuildHybrid(_content.Items, out var c, out _));
return c!;
}
private Character MakePurebred()
{
var b = new CharacterBuilder
{
Clade = _content.Clades["canidae"],
Species = _content.Species["wolf"],
ClassDef = _content.Classes["fangsworn"],
Background = _content.Backgrounds["pack_raised"],
BaseAbilities = new AbilityScores(15, 14, 13, 12, 10, 8),
Name = "Test",
};
int n = b.ClassDef.SkillsChoose;
foreach (var raw in b.ClassDef.SkillOptions)
{
if (b.ChosenClassSkills.Count >= n) break;
try { b.ChosenClassSkills.Add(SkillIdExtensions.FromJson(raw)); } catch { }
}
return b.Build(_content.Items);
}
}