Initial commit: Theriapolis baseline at port/godot branch point

Captures the pre-Godot-port state of the codebase. This is the rollback
anchor for the Godot port (M0 of theriapolis-rpg-implementation-plan-godot-port.md).
All Phase 0 through Phase 6.5 work is included; Phase 7 is in flight.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
Christopher Wiebe
2026-04-30 20:40:51 -07:00
commit b451f83174
525 changed files with 75786 additions and 0 deletions
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/* Entry point — loads data, mounts app. */
const Root = () => {
const [data, setData] = React.useState(null);
const [err, setErr] = React.useState(null);
const [tweaks, setTweak] = useTweaks(window.TweakDefaults);
React.useEffect(() => {
loadData().then(setData).catch(e => setErr(String(e)));
}, []);
// setTweaks accepts a partial object: {theme: 'dark', density: 'compact'}
const setTweaks = (patch) => {
Object.entries(patch).forEach(([k, v]) => setTweak(k, v));
};
if (err) return <div style={{padding: 40, color: "var(--seal)", fontFamily: "var(--serif-display)"}}>Failed to load codex: {err}</div>;
if (!data) return (
<div style={{padding: 80, textAlign: "center", fontFamily: "var(--serif-display)", fontStyle: "italic", color: "var(--ink-mute)"}}>
Unsealing the codex
</div>
);
return (
<>
<App data={data} tweaks={tweaks} setTweaks={setTweaks} />
<TweaksWiring tweaks={tweaks} setTweaks={setTweaks} />
</>
);
};
ReactDOM.createRoot(document.getElementById("app")).render(<Root />);