M6.13: Sex picker + species variant schema

Adds character Sex (male/female) as a top-level CharacterDraft field
required for every character, and species variants as a layer on top
of the base species record. Two variant axes:

  - "sex": auto-resolves from CharacterDraft.Sex for purebreds; for
           hybrids, pinned by parent role (sire = male, dam = female)
           by definition. No picker needed beyond Step 0.
  - "lineage": explicit per-species pick (Ram-Folk's sheep/goat). Has
               its own picker on Step 1 (purebred path under the grid;
               hybrid path embedded into the per-parent pick column).

Schema (Theriapolis.Core/Data):
  - SpeciesDef gains VariantAxis (string) and Variants (array of
    SpeciesVariantDef { Id, Name, Traits, Detriments }).
  - JSON content not yet populated — that's M6.14.

CharacterDraft adds:
  - Sex (required by Step 0 validation)
  - SpeciesVariant / SireSpeciesVariant / DamSpeciesVariant
  - ResolveVariantId(species, role) that returns the active variant
    id for a given context — used by Aside to layer variant traits
    onto the base species traits.

Step 0 (StepClade): sex picker row above the hybrid toggle. Two
toggle buttons radio-style.

Step 1 (StepSpecies): purebred path renders a lineage picker below
the grid when the picked species has VariantAxis == "lineage";
hybrid path embeds a lineage picker at the top of each parent's
pick column. Hover popovers summarise each variant's contents.

Validation: Sex is required at Step 0. Lineage variant required at
Step 1 for any picked species (purebred or per-hybrid-parent) with
VariantAxis == "lineage".

Aside: AddVariantContent layers the resolved variant's extra
traits/detriments onto the base species rendering, for both purebred
and hybrid paths.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
Christopher Wiebe
2026-05-04 21:03:56 -07:00
parent 44b2ec111f
commit e1fb988969
6 changed files with 301 additions and 9 deletions
+16 -1
View File
@@ -33,6 +33,7 @@ public static class WizardValidation
private static string? ValidateClade(CharacterDraft draft)
{
if (string.IsNullOrEmpty(draft.Sex)) return "Pick a sex.";
if (draft.IsHybrid)
{
if (string.IsNullOrEmpty(draft.SireCladeId)) return "Pick a sire clade.";
@@ -85,9 +86,23 @@ public static class WizardValidation
&& string.IsNullOrEmpty(draft.DamChosenSpeciesDetriment))
return "Pick a dam species detriment.";
// Lineage-axis variants: each parent species needs an
// explicit lineage pick when applicable.
if (sireSp is not null && sireSp.VariantAxis == "lineage"
&& string.IsNullOrEmpty(draft.SireSpeciesVariant))
return "Pick a sire species lineage.";
if (damSp is not null && damSp.VariantAxis == "lineage"
&& string.IsNullOrEmpty(draft.DamSpeciesVariant))
return "Pick a dam species lineage.";
return null;
}
return string.IsNullOrEmpty(draft.SpeciesId) ? "Pick a species." : null;
if (string.IsNullOrEmpty(draft.SpeciesId)) return "Pick a species.";
var purebredSp = CodexContent.SpeciesById(draft.SpeciesId);
if (purebredSp is not null && purebredSp.VariantAxis == "lineage"
&& string.IsNullOrEmpty(draft.SpeciesVariant))
return "Pick a species lineage.";
return null;
}
private static string? ValidateSkills(CharacterDraft draft)