M6.7: Parchment theme pass
Lights up the M5 codex design system across the wizard. Default palette swaps from dark leather to aged-parchment cream with sealing-wax red selection emphasis, matching the React prototype's default theme variant. CodexTheme.Build() is applied at the wizard root so every step + Aside + popover cascades through it. Theme additions: - Parchment palette in CodexPalette (Dark retained as alt) - Type variations registered for Card, CodexPopover, Pill, PillDetriment, AbilityToken, AbilitySlot, SkillRow — without SetTypeVariation, panel-stylebox lookup falls through to Godot's default dark slate, which is what was happening to every bare PanelContainer before this pass. - panel_hover stylebox on Card (gild border) wired via CodexCard's MouseEntered/Exited helper; panel_selected bumped to 3px seal-red border + soft shadow so selection reads at a glance. Card selection refactor: - Replaced the warm-cream Modulate hint on cards with stylebox swaps via the new CodexCard.SetSelected helper. The Modulate approach was a no-op on cream-on-cream parchment; the stylebox swap looks the same on either palette. - Step intros + Aside section headers now use the existing Eyebrow / H2 / H3 / CardName / CardMeta / CardBody label variations. - Confirm button on Step VIII uses the PrimaryButton variation. Popover + chip behaviour: - PopoverLayer is now MouseFilter=Ignore so clicks/scroll/hover all pass through. Adjacent chips fire reliably even when the previous popover overlaps them spatially. - Dropped the 80ms grace timer; chip MouseExited closes immediately. - TraitChip MouseFilter Stop → Pass so clicks bubble up to the parent card's GuiInput (selecting the card). Misc: - Wizard._Ready inserts a backing Panel so the parchment Bg fills the canvas — Wizard root is a plain Control, which paints nothing. - CodexTheme font lookup tries Cormorant-Medium before -Regular and globalizes res://Fonts/ for runtime FontFile load (the previous fallback used ContentPaths which points at a sibling data tree). - StepStats final-score Label rendered at font_size 22 to match the AbilityToken die. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
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@@ -41,8 +41,8 @@ public partial class StepSkills : VBoxContainer, IStep
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var intro = new VBoxContainer();
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intro.AddThemeConstantOverride("separation", 6);
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AddChild(intro);
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intro.AddChild(new Label { Text = "FOLIO VII · SKILLS" });
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intro.AddChild(new Label { Text = "Choose Your Skills" });
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intro.AddChild(new Label { Text = "FOLIO VII · SKILLS", ThemeTypeVariation = "Eyebrow" });
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intro.AddChild(new Label { Text = "Choose Your Skills", ThemeTypeVariation = "H2" });
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intro.AddChild(new Label
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{
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Text = "Your background grants two skills automatically (sealed). From your "
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@@ -51,7 +51,7 @@ public partial class StepSkills : VBoxContainer, IStep
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AutowrapMode = TextServer.AutowrapMode.WordSmart,
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});
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_countLabel = new Label { Text = "0 / 0 chosen" };
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_countLabel = new Label { Text = "0 / 0 chosen", ThemeTypeVariation = "Meta" };
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AddChild(_countLabel);
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_groupsGrid = new GridContainer
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@@ -96,7 +96,11 @@ public partial class StepSkills : VBoxContainer, IStep
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HashSet<string> chosen,
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int required)
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{
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var panel = new PanelContainer { SizeFlagsHorizontal = SizeFlags.ExpandFill };
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var panel = new PanelContainer
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{
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SizeFlagsHorizontal = SizeFlags.ExpandFill,
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ThemeTypeVariation = "Card",
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};
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var col = new VBoxContainer();
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col.AddThemeConstantOverride("separation", 4);
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panel.AddChild(col);
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@@ -105,10 +109,10 @@ public partial class StepSkills : VBoxContainer, IStep
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var header = new HBoxContainer();
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header.AddThemeConstantOverride("separation", 8);
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col.AddChild(header);
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header.AddChild(new Label { Text = SkillsCatalog.AbilityFullName[ability] });
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header.AddChild(new Label { Text = SkillsCatalog.AbilityFullName[ability], ThemeTypeVariation = "H3" });
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var spacer = new Control { SizeFlagsHorizontal = SizeFlags.ExpandFill };
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header.AddChild(spacer);
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header.AddChild(new Label { Text = ability });
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header.AddChild(new Label { Text = ability, ThemeTypeVariation = "Eyebrow" });
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foreach (var s in SkillsCatalog.ByAbility(ability))
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col.AddChild(BuildSkillRow(s, lockedFromBg, classOptions, chosen, required));
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@@ -130,6 +134,7 @@ public partial class StepSkills : VBoxContainer, IStep
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var row = new PanelContainer
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{
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MouseFilter = MouseFilterEnum.Stop,
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ThemeTypeVariation = "SkillRow",
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};
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// Visual state: dim unavailable rows, gild-tint background-locked,
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