namespace Theriapolis.Core.Persistence; /// /// Modules that own save-worthy state implement this interface. /// CaptureState produces a serializable snapshot; RestoreState applies one /// over the live module. Phase 5/6 add new persistables (faction/quest/rep) /// without churning the SaveBody schema, by adding new IPersistable types /// and one new field on SaveBody. /// public interface IPersistable { TState CaptureState(); void RestoreState(TState state); }