using Godot; using Theriapolis.GodotHost.Platform; using Theriapolis.GodotHost.Rendering; namespace Theriapolis.GodotHost; public partial class Main : Node { public override void _Ready() { // GetCmdlineArgs returns every arg (Godot's own flags + ours); // GetCmdlineUserArgs only returns args after a "--" separator. // Use the union so users don't have to remember the separator. var userArgs = OS.GetCmdlineUserArgs(); var allArgs = OS.GetCmdlineArgs(); var args = new string[userArgs.Length + allArgs.Length]; userArgs.CopyTo(args, 0); allArgs.CopyTo(args, userArgs.Length); ulong? smokeTestSeed = null; ulong? worldMapSeed = null; bool runAssetTest = false; for (int i = 0; i < args.Length; i++) { if (args[i] == "--smoke-test") { ulong seed = 12345UL; if (i + 1 < args.Length && ulong.TryParse(args[i + 1], out var parsed)) seed = parsed; smokeTestSeed = seed; break; } if (args[i] == "--asset-test") { runAssetTest = true; break; } if (args[i] == "--world-map") { ulong seed = 12345UL; if (i + 1 < args.Length && ulong.TryParse(args[i + 1], out var parsed)) seed = parsed; worldMapSeed = seed; break; } } if (smokeTestSeed.HasValue) { int code = SmokeTest.Run(smokeTestSeed.Value); GetTree().Quit(code); return; } if (runAssetTest) { int code = AssetTest.Run(); GetTree().Quit(code); return; } if (worldMapSeed.HasValue) { // Replace the M0 hello-world children with the M2 world-map view. foreach (Node child in GetChildren()) child.QueueFree(); AddChild(new WorldMapView(worldMapSeed.Value)); return; } GD.Print("Theriapolis.Godot host ready (M0 hello-world)."); } public override void _UnhandledInput(InputEvent @event) { if (@event.IsActionPressed("ui_toggle_fullscreen")) { var mode = DisplayServer.WindowGetMode(); DisplayServer.WindowSetMode( mode == DisplayServer.WindowMode.Fullscreen ? DisplayServer.WindowMode.Windowed : DisplayServer.WindowMode.Fullscreen); } } }