using Godot;
using Theriapolis.Core.Data;
using Theriapolis.GodotHost.Scenes.Widgets;
using Theriapolis.GodotHost.UI;
namespace Theriapolis.GodotHost.Scenes.Steps;
///
/// Step II — Species. Direct port of StepSpecies in
/// src/steps.jsx plus the Phase 6.5 hybrid extension: when
/// is true the step shows two
/// stacked grids, one filtered by SireCladeId and one by DamCladeId.
///
public partial class StepSpecies : VBoxContainer, IStep
{
private CharacterDraft _draft = null!;
private VBoxContainer _purebredSection = null!;
private VBoxContainer _hybridSection = null!;
private GridContainer _purebredGrid = null!;
private GridContainer _sireGrid = null!;
private GridContainer _damGrid = null!;
public void Bind(CharacterDraft draft)
{
_draft = draft;
// Defer Refresh so it runs after the click callback that triggered
// Changed completes — Free() called on a card mid-callback returns
// without freeing, leaving a stale duplicate in the grid.
_draft.Changed += () => Callable.From(Refresh).CallDeferred();
Build();
}
public string? Validate() => WizardValidation.Validate(1, _draft);
private void Build()
{
AddThemeConstantOverride("separation", 16);
var intro = new VBoxContainer();
intro.AddThemeConstantOverride("separation", 6);
AddChild(intro);
intro.AddChild(new Label { Text = "FOLIO II · SPECIES", ThemeTypeVariation = "Eyebrow" });
intro.AddChild(new Label { Text = "Choose a Species", ThemeTypeVariation = "H2" });
intro.AddChild(new Label
{
Text = "Refine your line. Species inherits the clade's traits and adds its "
+ "own — body size, base movement speed, and species-specific abilities. "
+ "Hybrid characters pick one species per parent lineage.",
AutowrapMode = TextServer.AutowrapMode.WordSmart,
});
_purebredSection = new VBoxContainer();
_purebredSection.AddThemeConstantOverride("separation", 6);
AddChild(_purebredSection);
_purebredGrid = MakeGrid();
_purebredSection.AddChild(_purebredGrid);
_hybridSection = new VBoxContainer();
_hybridSection.AddThemeConstantOverride("separation", 16);
AddChild(_hybridSection);
_hybridSection.AddChild(new Label { Text = "SIRE — Paternal Lineage", ThemeTypeVariation = "Eyebrow" });
_sireGrid = MakeGrid();
_hybridSection.AddChild(_sireGrid);
_hybridSection.AddChild(new Label { Text = "DAM — Maternal Lineage", ThemeTypeVariation = "Eyebrow" });
_damGrid = MakeGrid();
_hybridSection.AddChild(_damGrid);
Refresh();
}
private static GridContainer MakeGrid()
{
var grid = new GridContainer { Columns = 3, SizeFlagsHorizontal = SizeFlags.ShrinkCenter };
grid.AddThemeConstantOverride("h_separation", 16);
grid.AddThemeConstantOverride("v_separation", 16);
return grid;
}
private void Refresh()
{
if (_purebredGrid is null) return;
bool hybrid = _draft.IsHybrid;
_purebredSection.Visible = !hybrid;
_hybridSection.Visible = hybrid;
if (hybrid)
{
RefreshGrid(_sireGrid, _draft.SireCladeId, _draft.SireSpeciesId,
spId => _draft.Patch(new Godot.Collections.Dictionary { { "sire_species_id", spId } }));
RefreshGrid(_damGrid, _draft.DamCladeId, _draft.DamSpeciesId,
spId => _draft.Patch(new Godot.Collections.Dictionary { { "dam_species_id", spId } }));
}
else
{
RefreshGrid(_purebredGrid, _draft.CladeId, _draft.SpeciesId,
spId => _draft.Patch(new Godot.Collections.Dictionary { { "species_id", spId } }));
}
}
private static void RefreshGrid(GridContainer grid, string cladeId, string selectedSpecies, System.Action onClick)
{
foreach (var c in grid.GetChildren()) c.Free();
if (string.IsNullOrEmpty(cladeId)) return;
foreach (var sp in CodexContent.SpeciesOfClade(cladeId))
grid.AddChild(BuildCard(sp, sp.Id == selectedSpecies, onClick));
}
private static Control BuildCard(SpeciesDef sp, bool selected, System.Action onClick)
{
var card = CodexCard.Make();
card.CustomMinimumSize = new Vector2(200, 0);
CodexCard.SetSelected(card, selected);
card.GuiInput += (InputEvent e) =>
{
if (e is InputEventMouseButton mb && mb.Pressed && mb.ButtonIndex == MouseButton.Left)
onClick(sp.Id);
};
var box = new VBoxContainer { MouseFilter = MouseFilterEnum.Pass };
box.AddThemeConstantOverride("separation", 6);
card.AddChild(box);
box.AddChild(new Label { Text = sp.Name, ThemeTypeVariation = "CardName" });
box.AddChild(new Label
{
Text = $"{sp.Size.ToUpperInvariant()} · {sp.BaseSpeedFt} FT/TURN",
ThemeTypeVariation = "CardMeta",
});
if (sp.AbilityMods.Count > 0)
{
var modsRow = new HBoxContainer();
modsRow.AddThemeConstantOverride("separation", 8);
box.AddChild(modsRow);
foreach (var (k, v) in sp.AbilityMods)
modsRow.AddChild(new Label { Text = $"{k} {(v >= 0 ? "+" : "")}{v}" });
}
if (sp.Traits.Length > 0 || sp.Detriments.Length > 0)
{
var chips = new HFlowContainer { MouseFilter = MouseFilterEnum.Pass };
chips.AddThemeConstantOverride("h_separation", 6);
chips.AddThemeConstantOverride("v_separation", 4);
box.AddChild(chips);
foreach (var t in sp.Traits)
chips.AddChild(new TraitChip { TraitName = t.Name, Description = t.Description });
foreach (var d in sp.Detriments)
chips.AddChild(new TraitChip { TraitName = d.Name, Description = d.Description, Detriment = true });
}
return card;
}
}