Files
Christopher Wiebe b451f83174 Initial commit: Theriapolis baseline at port/godot branch point
Captures the pre-Godot-port state of the codebase. This is the rollback
anchor for the Godot port (M0 of theriapolis-rpg-implementation-plan-godot-port.md).
All Phase 0 through Phase 6.5 work is included; Phase 7 is in flight.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-30 20:40:51 -07:00

47 lines
1.4 KiB
C#

using Theriapolis.Core;
using Theriapolis.Core.Persistence;
using Xunit;
namespace Theriapolis.Tests.Persistence;
/// <summary>
/// Phase 5 M2 refuses Phase-4 saves rather than auto-instantiating a default
/// Character. Verified via <see cref="SaveCodec.IsCompatible"/> +
/// <see cref="SaveCodec.IncompatibilityReason"/>.
/// </summary>
public sealed class V4ToV5MigrationTests
{
[Fact]
public void V4Header_IsRejectedAsIncompatible()
{
var header = new SaveHeader { Version = 4 };
Assert.False(SaveCodec.IsCompatible(header));
Assert.NotEmpty(SaveCodec.IncompatibilityReason(header));
}
[Fact]
public void V5Header_IsCompatible()
{
var header = new SaveHeader { Version = 5 };
Assert.True(SaveCodec.IsCompatible(header));
Assert.Empty(SaveCodec.IncompatibilityReason(header));
}
[Fact]
public void NewSaveHeader_AutoSetsCurrentSchemaVersion()
{
var header = new SaveHeader();
Assert.Equal(C.SAVE_SCHEMA_VERSION, header.Version);
Assert.True(header.Version >= C.SAVE_SCHEMA_MIN_VERSION);
}
[Fact]
public void IncompatibilityReason_MentionsVersionInformation()
{
var header = new SaveHeader { Version = 3 };
var reason = SaveCodec.IncompatibilityReason(header);
Assert.Contains("v3", reason);
Assert.Contains("v" + C.SAVE_SCHEMA_MIN_VERSION, reason);
}
}