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Per audit item #5 — restore the doc trait/detriment lists for the three species that had the largest gaps. Brown Bear-Folk: replace Rending Claws (1d8 + STR with two-paw rend) with Devastating Swipe (2d6 + STR slashing or shove 10 ft.). Drop Winter Hibernation — the broader Hibernation Recovery now lives at the clade level (M6.9). Add Forager's Nose (advantage on Survival to find food, scent-id plants) and Stubborn Vitality (advantage on death saves). Add the missing detriment pair: Slow Burn (act last in unexpected combat) and Accidental Destruction (DEX-fail-by-5 breaks objects). Polar Bear-Folk: upgrade Arctic Adaptation (cold resistance, swim = walking, env immunity) to Arctic Apex (cold IMMUNITY, swim 30 ft, hold-breath 15 min). Drop White Pelt (not in doc). Add Patient Hunter (no-move turn → +1d8 next melee) and Insulating Bulk (resistance to non-magical bludgeoning). Rename Polar Appetite to Resource Hungry (doc name) and add the missing Heat Vulnerable detriment (CON saves above 75°F escalating at 90°F). Moose-Folk: replace Broad Antlers (1d10 + STR, charge prone) with Palmate Antlers (2d6 + STR + crit-stun). Replace Swamp Strider with Wetland Wader (adds swim 20 ft + 5-min breath-hold). Add Don't Tread on Me (counts +1 size for grapple/shove + reaction kick on adjacent melee, prof-bonus uses). Add the missing detriment pair: Ursid-Scale Problems (Large infrastructure issues + Stealth disadvantage) and Solitary Cervid (no Herd Coordination, CHA disadvantage in groups larger than 4). Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>