83c6343783
--dark command-line flag swaps CodexTheme.DefaultPalette to Dark before any UI mounts; both TitleScreen and Wizard pick it up via the no-arg Build() overload. Stepper colours track the active palette. ApplyStateColors and the Active step's gild underline previously read from a stub that hardcoded parchment values, so the Active label rendered as brown-black ink against the dark bg (invisible). Both sites now read CodexTheme.DefaultPalette directly. Card hover stays applied while the cursor is over an inner Button. PanelContainer.MouseExited fires when the cursor crosses onto a child that captures input (Sire/Dam toggles, Sheep/Goat toggles, trait pickers); the recheck defers and uses GetGlobalRect.HasPoint on the cursor position so hover only drops when the cursor truly leaves the card area. Selection stylebox lands on first refresh. SetSelected was previously called inside BuildCard before AddChild, so HasThemeStylebox returned false (theme cascade unreachable) and the override silently dropped — it only re-attached when MouseEntered later re-ran Apply. Refactored SetSelected/SetHover through a new ApplyOrDefer helper that uses CallDeferred when the card isn't in tree yet, so the seal border + drop shadow appear immediately on selection rather than only after the first hover. Selection drop shadow refined. Was a 14px shadow at offset (0,14) which overlapped the next card by 16px in the v_separation:12 grid. Now offset (4,4) + size 6 — diagonal "light from upper-left" direction, total reach 10px, leaves a 2px clearance before the next card so the shadow reads as a shadow on the surface below. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>