Files
TheriapolisV3/Theriapolis.Game/Theriapolis.Game.csproj
T
Christopher Wiebe b451f83174 Initial commit: Theriapolis baseline at port/godot branch point
Captures the pre-Godot-port state of the codebase. This is the rollback
anchor for the Godot port (M0 of theriapolis-rpg-implementation-plan-godot-port.md).
All Phase 0 through Phase 6.5 work is included; Phase 7 is in flight.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-30 20:40:51 -07:00

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Library</OutputType>
<TargetFramework>net8.0</TargetFramework>
<Nullable>enable</Nullable>
<ImplicitUsings>enable</ImplicitUsings>
<RootNamespace>Theriapolis.Game</RootNamespace>
<AssemblyName>Theriapolis.Game</AssemblyName>
<LangVersion>12</LangVersion>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.2.1105" />
<PackageReference Include="Myra" Version="0.9.470" />
<PackageReference Include="FontStashSharp.MonoGame" Version="1.3.9" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Theriapolis.Core\Theriapolis.Core.csproj" />
</ItemGroup>
</Project>