Files
TheriapolisV3/Theriapolis.Tests/Rules/XpTableTests.cs
T
Christopher Wiebe b451f83174 Initial commit: Theriapolis baseline at port/godot branch point
Captures the pre-Godot-port state of the codebase. This is the rollback
anchor for the Godot port (M0 of theriapolis-rpg-implementation-plan-godot-port.md).
All Phase 0 through Phase 6.5 work is included; Phase 7 is in flight.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-30 20:40:51 -07:00

52 lines
1.4 KiB
C#

using Theriapolis.Core.Rules.Stats;
using Xunit;
namespace Theriapolis.Tests.Rules;
public sealed class XpTableTests
{
[Theory]
[InlineData(0, 1)]
[InlineData(1, 1)]
[InlineData(299, 1)]
[InlineData(300, 2)]
[InlineData(899, 2)]
[InlineData(900, 3)]
[InlineData(2_700, 4)]
[InlineData(355_000, 20)]
[InlineData(1_000_000,20)]
public void LevelForXp_MatchesD20Table(int xp, int expectedLevel)
{
Assert.Equal(expectedLevel, XpTable.LevelForXp(xp));
}
[Fact]
public void LevelForXp_NegativeThrows()
{
Assert.Throws<ArgumentOutOfRangeException>(() => XpTable.LevelForXp(-1));
}
[Theory]
[InlineData(1, 300)]
[InlineData(2, 900)]
[InlineData(19, 355_000)]
public void XpRequiredForNextLevel_MatchesTable(int currentLevel, int expectedNext)
{
Assert.Equal(expectedNext, XpTable.XpRequiredForNextLevel(currentLevel));
}
[Fact]
public void XpRequiredForNextLevel_AtCap_ReturnsMaxValue()
{
Assert.Equal(int.MaxValue, XpTable.XpRequiredForNextLevel(20));
}
[Fact]
public void Threshold_IsMonotonicallyIncreasing()
{
for (int lv = 2; lv <= 20; lv++)
Assert.True(XpTable.Threshold[lv] > XpTable.Threshold[lv - 1],
$"Threshold[{lv}]={XpTable.Threshold[lv]} should be > Threshold[{lv-1}]={XpTable.Threshold[lv-1]}");
}
}