Files
TheriapolisV3/Content/Data/room_templates/imperium/entry_grand_hall.json
T
Christopher Wiebe b451f83174 Initial commit: Theriapolis baseline at port/godot branch point
Captures the pre-Godot-port state of the codebase. This is the rollback
anchor for the Godot port (M0 of theriapolis-rpg-implementation-plan-godot-port.md).
All Phase 0 through Phase 6.5 work is included; Phase 7 is in flight.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-04-30 20:40:51 -07:00

33 lines
870 B
JSON

{
"id": "imperium.entry_grand_hall",
"name": "Grand Hall",
"type": "imperium",
"built_by": "imperium",
"size_class": "medium",
"roles_eligible": ["entry"],
"footprint_w_tiles": 12,
"footprint_h_tiles": 8,
"grid": [
"############",
"#..........#",
"#.P......P.#",
"#..........D",
"#....S.....#",
"#..........D",
"#.P......P.#",
"############"
],
"doors": [
{ "x": 11, "y": 3, "facing": "E" },
{ "x": 11, "y": 5, "facing": "E" }
],
"decos": [
{ "x": 2, "y": 2, "deco": "pillar" },
{ "x": 9, "y": 2, "deco": "pillar" },
{ "x": 2, "y": 6, "deco": "pillar" },
{ "x": 9, "y": 6, "deco": "pillar" }
],
"narrative_text": "Four broken pillars frame a worn floor. The Imperium emblem inlaid in the centre has been chipped down to bare stone — defaced more than weathered.",
"weight": 1.0
}