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waveshare-panel/custom_components/icnt86x/touchscreen/icnt86x_touchscreen.cpp
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2026-05-07 16:28:08 -07:00
#include "icnt86x_touchscreen.h"
#include "esphome/core/log.h"
namespace esphome {
namespace icnt86x {
static const char *const TAG = "icnt86x.touchscreen";
static const uint16_t REG_VERSION = 0x000A;
static const uint16_t REG_TOUCH_CNT = 0x1001;
static const uint16_t REG_TOUCH_DAT = 0x1002;
static const uint8_t MAX_TOUCHES = 2;
static const uint8_t BYTES_PER_TOUCH = 7;
// Observed event codes from protocol analysis
static const uint8_t EVENT_MOVE = 0x02;
static const uint8_t EVENT_DOWN = 0x03;
// 0x04 = idle/no-contact — chip reports count=1 with this code when untouched
void ICNT86XTouchscreen::setup() {
if (this->reset_pin_ != nullptr) {
this->reset_pin_->setup();
// Drive INT low before and during reset release. Many touch controllers
// sample INT at reset release to select interrupt output mode; if INT is
// left pulled high by the level shifter the chip comes up with INT disabled.
if (this->interrupt_pin_ != nullptr) {
this->interrupt_pin_->pin_mode(gpio::FLAG_OUTPUT);
this->interrupt_pin_->digital_write(false);
}
this->reset_pin_->digital_write(true);
delay(100);
this->reset_pin_->digital_write(false);
delay(100);
this->reset_pin_->digital_write(true); // INT still driven low at release
}
// Allow chip 100ms to boot, then reconfigure INT as input before attaching ISR
this->set_timeout(100, [this]() { this->setup_internal_(); });
}
void ICNT86XTouchscreen::setup_internal_() {
if (this->interrupt_pin_ != nullptr) {
this->interrupt_pin_->setup(); // reconfigure as input after driving low during reset
}
uint8_t ver[4];
if (!this->read_reg16_(REG_VERSION, ver, sizeof(ver))) {
this->mark_failed();
ESP_LOGE(TAG, "Failed to communicate with ICNT86X at 0x%02X", this->address_);
return;
}
ESP_LOGI(TAG, "ICNT86X IC version: %02X%02X, FW version: %02X%02X",
ver[0], ver[1], ver[2], ver[3]);
if (this->interrupt_pin_ != nullptr) {
this->attach_interrupt_(this->interrupt_pin_, gpio::INTERRUPT_FALLING_EDGE);
}
this->setup_done_ = true;
}
void ICNT86XTouchscreen::update_touches() {
// In polling mode loop() never runs, so is_touched_ is never reset between
// cycles. Reset it here so send_touches_() can detect the press→release
// transition via !is_touched_ && was_touched_.
this->is_touched_ = false;
if (!this->setup_done_) {
this->skip_update_ = true;
return;
}
uint8_t count = 0;
if (!this->read_reg16_(REG_TOUCH_CNT, &count, 1)) {
this->status_set_warning();
this->skip_update_ = true;
return;
}
this->write_reg16_(REG_TOUCH_CNT, 0x00);
// Always allow send_touches_() to run — even with zero touches it needs to
// fire to propagate the release event when !is_touched_ && was_touched_.
this->skip_update_ = false;
if (count == 0 || count > MAX_TOUCHES)
return;
uint8_t data[MAX_TOUCHES * BYTES_PER_TOUCH];
if (!this->read_reg16_(REG_TOUCH_DAT, data, count * BYTES_PER_TOUCH)) {
this->status_set_warning();
this->skip_update_ = true;
return;
}
for (uint8_t i = 0; i < count; i++) {
// Per-point layout (7 bytes): [id, x_lo, x_hi, y_lo, y_hi, pressure, event]
const uint8_t *p = &data[i * BYTES_PER_TOUCH];
uint8_t event = p[6];
if (event != EVENT_DOWN && event != EVENT_MOVE)
continue;
uint8_t id = p[0];
int16_t x = ((uint16_t)p[2] << 8) | p[1];
int16_t y = ((uint16_t)p[4] << 8) | p[3];
this->add_raw_touch_position_(id, x, y);
}
}
bool ICNT86XTouchscreen::read_reg16_(uint16_t reg, uint8_t *data, size_t len) {
uint8_t reg_buf[2] = {(uint8_t)(reg >> 8), (uint8_t)(reg & 0xFF)};
if (this->write(reg_buf, 2) != i2c::ERROR_OK)
return false;
return this->read(data, len) == i2c::ERROR_OK;
}
bool ICNT86XTouchscreen::write_reg16_(uint16_t reg, uint8_t value) {
uint8_t buf[3] = {(uint8_t)(reg >> 8), (uint8_t)(reg & 0xFF), value};
return this->write(buf, 3) == i2c::ERROR_OK;
}
void ICNT86XTouchscreen::dump_config() {
ESP_LOGCONFIG(TAG, "ICNT86X Touchscreen:");
LOG_I2C_DEVICE(this);
LOG_PIN(" Interrupt Pin: ", this->interrupt_pin_);
LOG_PIN(" Reset Pin: ", this->reset_pin_);
}
} // namespace icnt86x
} // namespace esphome