Initial commit: NetworkCity — network traffic as a neon city
A native macOS network monitor that renders live traffic as a top-down neon city: your Mac is downtown, remote orgs are glowing districts, and traffic is cars of light driving the roads. Architecture: - NetworkCityCore: swappable data layer behind a ConnectionSource protocol (nettop-backed today), plus pure/tested logic — traffic diffing, org classification (reverse-DNS + CIDR), traffic classes, hub-and-spoke expansion policy, label anti-overlap, and latency→distance layout. - NetworkCityApp: SwiftUI + SpriteKit city — auto-expanding districts, protocol-coloured cars, click-to-inspect panel, and latency-as-distance (districts glide to their measured RTT). - nettop-probe: CLI proof of the data layer. 44 tests passing. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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import Foundation
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import CoreGraphics
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/// Maps a measured round-trip time (ms) to a radial distance from downtown.
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/// A log curve so the busy near range (1–50ms LAN/CDN) spreads out instead of
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/// bunching at the center, while the long tail (transcontinental) saturates.
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public enum LatencyLayout {
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public static let minRadius: CGFloat = 150
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public static let maxRadius: CGFloat = 560
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public static let rttCeiling: Double = 250 // ms mapped to the outer edge
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public static func radius(forRTT rtt: Double) -> CGFloat {
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let clamped = max(0, min(rtt, rttCeiling))
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let norm = log10(1 + clamped) / log10(1 + rttCeiling)
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return minRadius + CGFloat(norm) * (maxRadius - minRadius)
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}
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}
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