Initial commit: Theriapolis baseline at port/godot branch point
Captures the pre-Godot-port state of the codebase. This is the rollback anchor for the Godot port (M0 of theriapolis-rpg-implementation-plan-godot-port.md). All Phase 0 through Phase 6.5 work is included; Phase 7 is in flight. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
This commit is contained in:
@@ -0,0 +1,52 @@
|
||||
using Theriapolis.Core.World.Generation;
|
||||
using Xunit;
|
||||
|
||||
namespace Theriapolis.Tests.Determinism;
|
||||
|
||||
/// <summary>
|
||||
/// Phase 2+3 determinism contract: same seed → identical settlements and polylines.
|
||||
/// Uses variant 0 and variant 1 so the fixture returns two independent pipeline
|
||||
/// runs rather than comparing one cached context to itself.
|
||||
/// </summary>
|
||||
public sealed class Phase23DeterminismTests : IClassFixture<WorldCache>
|
||||
{
|
||||
private const ulong TestSeed = 0xCAFEBABEUL;
|
||||
private readonly WorldCache _cache;
|
||||
|
||||
public Phase23DeterminismTests(WorldCache cache) => _cache = cache;
|
||||
|
||||
[Fact]
|
||||
public void SameSeed_ProducesIdenticalSettlements()
|
||||
{
|
||||
var h1 = _cache.Get(TestSeed, variant: 0).World.HashSettlements();
|
||||
var h2 = _cache.Get(TestSeed, variant: 1).World.HashSettlements();
|
||||
Assert.Equal(h1, h2);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void SameSeed_ProducesIdenticalPolylines()
|
||||
{
|
||||
var h1 = _cache.Get(TestSeed, variant: 0).World.HashPolylines();
|
||||
var h2 = _cache.Get(TestSeed, variant: 1).World.HashPolylines();
|
||||
Assert.Equal(h1, h2);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void DifferentSeeds_ProduceDifferentSettlements()
|
||||
{
|
||||
var h1 = _cache.Get(TestSeed).World.HashSettlements();
|
||||
var h2 = _cache.Get(TestSeed + 7).World.HashSettlements();
|
||||
Assert.NotEqual(h1, h2);
|
||||
}
|
||||
|
||||
[Theory]
|
||||
[InlineData(0xABCD1234UL)]
|
||||
[InlineData(0x00000001UL)]
|
||||
[InlineData(0xDEADBEEFUL)]
|
||||
public void MultipleSeeds_SettlementsAreDeterministic(ulong seed)
|
||||
{
|
||||
var h1 = _cache.Get(seed, variant: 0).World.HashSettlements();
|
||||
var h2 = _cache.Get(seed, variant: 1).World.HashSettlements();
|
||||
Assert.Equal(h1, h2);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,77 @@
|
||||
using Theriapolis.Core.Util;
|
||||
using Xunit;
|
||||
|
||||
namespace Theriapolis.Tests.Determinism;
|
||||
|
||||
/// <summary>
|
||||
/// Phase 0 smoke tests: two SeededRng instances with the same seed must produce
|
||||
/// identical outputs, and different seeds must diverge.
|
||||
/// </summary>
|
||||
public sealed class SeededRngTests
|
||||
{
|
||||
[Fact]
|
||||
public void SameSeed_ProducesSameSequence()
|
||||
{
|
||||
var a = new SeededRng(123);
|
||||
var b = new SeededRng(123);
|
||||
|
||||
for (int i = 0; i < 1000; i++)
|
||||
Assert.Equal(a.NextUInt64(), b.NextUInt64());
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void DifferentSeeds_ProduceDifferentSequences()
|
||||
{
|
||||
var a = new SeededRng(123);
|
||||
var b = new SeededRng(456);
|
||||
|
||||
bool anyDifferent = false;
|
||||
for (int i = 0; i < 10; i++)
|
||||
if (a.NextUInt64() != b.NextUInt64()) { anyDifferent = true; break; }
|
||||
|
||||
Assert.True(anyDifferent, "Different seeds should produce different sequences.");
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void ZeroSeed_DoesNotGetStuck()
|
||||
{
|
||||
var rng = new SeededRng(0);
|
||||
ulong prev = rng.NextUInt64();
|
||||
bool moved = false;
|
||||
for (int i = 0; i < 5; i++)
|
||||
{
|
||||
ulong next = rng.NextUInt64();
|
||||
if (next != prev) { moved = true; break; }
|
||||
prev = next;
|
||||
}
|
||||
Assert.True(moved, "RNG must advance even from seed 0.");
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void NextFloat_InRange()
|
||||
{
|
||||
var rng = new SeededRng(999);
|
||||
for (int i = 0; i < 10_000; i++)
|
||||
{
|
||||
float f = rng.NextFloat();
|
||||
Assert.True(f >= 0f && f < 1f, $"float {f} out of [0,1)");
|
||||
}
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void ForSubsystem_DifferentTagsProduceDifferentStreams()
|
||||
{
|
||||
var a = SeededRng.ForSubsystem(0xDEADBEEF, Theriapolis.Core.C.RNG_TERRAIN);
|
||||
var b = SeededRng.ForSubsystem(0xDEADBEEF, Theriapolis.Core.C.RNG_MOISTURE);
|
||||
Assert.NotEqual(a.NextUInt64(), b.NextUInt64());
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void Seed123_FirstValue_IsReproducible()
|
||||
{
|
||||
// Two independent instances must produce the exact same first value.
|
||||
var x = new SeededRng(123).NextUInt64();
|
||||
var y = new SeededRng(123).NextUInt64();
|
||||
Assert.Equal(x, y);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,61 @@
|
||||
using Theriapolis.Core.World.Generation;
|
||||
using Xunit;
|
||||
|
||||
namespace Theriapolis.Tests.Determinism;
|
||||
|
||||
/// <summary>
|
||||
/// Phase 1 determinism contract:
|
||||
/// seed 0xCAFEBABE run twice → byte-identical elevation, moisture, temperature,
|
||||
/// and biome arrays.
|
||||
///
|
||||
/// Uses variant 0 and variant 1 so the WorldCache fixture returns two
|
||||
/// independent pipeline runs of the same seed (otherwise comparing the cached
|
||||
/// context against itself would prove nothing).
|
||||
/// </summary>
|
||||
public sealed class WorldgenDeterminismTests : IClassFixture<WorldCache>
|
||||
{
|
||||
private const ulong TestSeed = 0xCAFEBABEUL;
|
||||
private readonly WorldCache _cache;
|
||||
|
||||
public WorldgenDeterminismTests(WorldCache cache) => _cache = cache;
|
||||
|
||||
[Fact]
|
||||
public void SameSeed_ProducesIdenticalElevation()
|
||||
{
|
||||
var h1 = _cache.Get(TestSeed, variant: 0).World.HashElevation();
|
||||
var h2 = _cache.Get(TestSeed, variant: 1).World.HashElevation();
|
||||
Assert.Equal(h1, h2);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void SameSeed_ProducesIdenticalMoisture()
|
||||
{
|
||||
var h1 = _cache.Get(TestSeed, variant: 0).World.HashMoisture();
|
||||
var h2 = _cache.Get(TestSeed, variant: 1).World.HashMoisture();
|
||||
Assert.Equal(h1, h2);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void SameSeed_ProducesIdenticalTemperature()
|
||||
{
|
||||
var h1 = _cache.Get(TestSeed, variant: 0).World.HashTemperature();
|
||||
var h2 = _cache.Get(TestSeed, variant: 1).World.HashTemperature();
|
||||
Assert.Equal(h1, h2);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void SameSeed_ProducesIdenticalBiomes()
|
||||
{
|
||||
var h1 = _cache.Get(TestSeed, variant: 0).World.HashBiomes();
|
||||
var h2 = _cache.Get(TestSeed, variant: 1).World.HashBiomes();
|
||||
Assert.Equal(h1, h2);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void DifferentSeeds_ProduceDifferentElevation()
|
||||
{
|
||||
var h1 = _cache.Get(TestSeed).World.HashElevation();
|
||||
var h2 = _cache.Get(TestSeed + 1).World.HashElevation();
|
||||
Assert.NotEqual(h1, h2);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user