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Howlwind
Howlwind
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2026-05-09
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Howlwind
pushed to
port/godot
at
Howlwind/TheriapolisV3
2026-05-10 21:48:48 -07:00
a802fb318f
M7.6: Hostile encounter stub + marker-scale fix — closes M7
289c918d6c
M7.5: Interact prompt + dialogue overlay
b1fc3f244b
M7.4b: Top-right cursor-debug panel for play-testing
6f47700820
M7.4a: PlayScreen polish — facing tick, road overlap, WASD pan
116193c1e3
M7.4: Pause menu + save-from-pause, slot rows show wall-clock time
Compare 7 commits »
Howlwind
pushed to
master
at
growlph/waveshare-panel
2026-05-10 18:55:26 -07:00
dd9048605e
Merge branch 'master' of
https://goatcode.ibex.social/growlph/waveshare-panel
7ada8759bd
Document the partial-refresh retry pattern in CLAUDE.md
7295048c32
Bump partial refresh to 80ms, add retry to catch HA state syncs
80378b1d95
Portrait UI redesign + HA wire-ups for bedroom fan/light
Compare 4 commits »
Howlwind
pushed to
port/godot
at
Howlwind/TheriapolisV3
2026-05-09 22:59:42 -07:00
83c6343783
M6.21: Dark theme parity + card shadow polish + hover/selection fixes
2db442be7e
M6.20: TitleScreen entry point with parchment-themed button stack
Compare 2 commits »
Howlwind
created branch
port/godot
in
Howlwind/TheriapolisV3
2026-05-09 21:33:45 -07:00
Howlwind
pushed to
port/godot
at
Howlwind/TheriapolisV3
2026-05-09 21:33:45 -07:00
f7cadaeb68
M6.19: Confirm & Begin → CharacterBuilder handoff + hybrid pick plumbing
97b49d4145
M6.18: Skill expansion to 5 per ability — 12 new Theriapolis-flavored skills
39117a09ed
M6.17: Variant content + Sheep/Goat split + calling lore + uniform card layout
0ab4715aee
M6.16: Unified hybrid species grid + codex-styled hover popover
479899d3d1
M6.15: Unified hybrid clade grid with Sire/Dam toggle headers
Compare 10 commits »
Howlwind
created repository
Howlwind/TheriapolisV3
2026-05-09 21:32:44 -07:00